INTL
Freelancer
어려움
외주
원격 가능
Low-Poly Indian Trees & LODs
예산
$1,500~$12,500 INR
예상 기간
2주
난이도
어려움
기술 스택
3D Modelling
3ds Max
Blender
Maya
Unity
Unreal Engine
Game Art
Texturing
UV Mapping
LOD Optimization
Image Editing Software
FBX
OBJ
AI 분석 요약
인도 테마의 저용량 3D 나무, 풀, 관목 에셋 팩을 제작하는 프로젝트입니다. 각 에셋은 3단계 LOD 메시와 2D 빌보드, 2048x2048 기본 색상 텍스처를 포함해야 하며, 모바일 환경에 최적화된 게임 엔진(Unity/Unreal) 호환 에셋을 제작할 수 있는 3D 모델링 및 텍스처링 역량이 요구됩니다.
프로젝트 원문 설명
I’m building a small, multipurpose asset pack that recreates typical Indian trees, grass and ground vegetation. I need each plant in efficient low-poly 3D, supported by clean LOD stages and a matching 2D billboard so the set drops straight into real-time projects without extra optimisation work. All meshes only require a base-colour (albedo) texture; PBR detail maps are optional.
You’re free to choose the exact species as long as they read instantly as Indian flora and sit comfortably in anything from an urban park to a thick jungle. Please aim for mobile-friendly polygon counts on the highest LOD and keep every lower level progressively lighter.
Timeline is tight: once we agree on the species list I’ll look for first previews inside a week and final delivery within two.
Deliverables
• 10–15 distinct Indian tree species, plus complementary grass clumps and low shrubs
• For each asset: 3 LOD meshes + 1 flat 2D billboard
• 2048 × 2048 base-colour texture (PNG/DDS) with tidy UVs
• Source files in a standard format (FBX, OBJ or similar), ready for Unity or Unreal import
Acceptance is based on the assets loading error-free, switching LODs smoothly, and maintaining visual consistency across the set.
If you already have similar foliage work in your portfolio, sharing a couple of examples will speed up the selection process.
You’re free to choose the exact species as long as they read instantly as Indian flora and sit comfortably in anything from an urban park to a thick jungle. Please aim for mobile-friendly polygon counts on the highest LOD and keep every lower level progressively lighter.
Timeline is tight: once we agree on the species list I’ll look for first previews inside a week and final delivery within two.
Deliverables
• 10–15 distinct Indian tree species, plus complementary grass clumps and low shrubs
• For each asset: 3 LOD meshes + 1 flat 2D billboard
• 2048 × 2048 base-colour texture (PNG/DDS) with tidy UVs
• Source files in a standard format (FBX, OBJ or similar), ready for Unity or Unreal import
Acceptance is based on the assets loading error-free, switching LODs smoothly, and maintaining visual consistency across the set.
If you already have similar foliage work in your portfolio, sharing a couple of examples will speed up the selection process.
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