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iOS Schnarps Game with Wagering
예산
$250~$750 USD
예상 기간
4~6개월
난이도
전문가
기술 스택
Swift
SwiftUI
iOS Development
Real-time Backend Development
Database
Payment Gateway Integration (Stripe/Apple Pay)
In-App Purchases
Security Best Practices
AI 분석 요약
iOS 슈나프스(Schnarps) 카드 게임을 개발하는 프로젝트로, 실시간 멀티플레이어 기능과 실제 현금 베팅을 위한 안전한 결제(입출금) 시스템 연동이 핵심입니다. 사용자 계정 관리, 감사 추적, 인앱 구매 및 채팅 기능도 포함되며, 네이티브 iOS(Swift/SwiftUI) 개발 역량과 복잡한 결제 및 실시간 통신 시스템 구현 경험이 필수적입니다.
프로젝트 원문 설명
I’m bringing the classic hockey-bus card game, Schnarps, to iPhone so my crew can keep the road-trip rivalry alive whether we’re sitting together or scattered across cities. The build must feel exactly like the real game—same rules, same pace—but dressed in a simple, clean interface that stays out of the way.
Core experience
• Real-time multiplayer so up to four friends can jump into the same table, invite-only or open.
• Toggle between “just-for-fun” mode (no stakes) and regulated cash play. When money is on, the app needs secure account creation, deposits, withdrawals, and rock-solid tracking of every hand for audit purposes. Think Stripe, Apple Pay, or another compliant gateway—open to suggestions as long as it clears Apple’s guidelines.
• In-game chat (text, emojis, maybe quick voice notes) running alongside the match; messages auto-archive with the game log.
• In-app purchases for extras—custom card backs, team-themed tables, or premium stats screens—nothing pay-to-win.
Acceptance criteria
1. Universal build for the latest two iOS versions, native Swift or SwiftUI.
2. Passes TestFlight rounds with at least 50 consecutive error-free multiplayer sessions.
3. Deposits/withdrawals processed in sandbox first, then live gateway once approved.
4. Final hand-off: Xcode project, build instructions, and a short Loom walkthrough.
Once delivered, I’ll handle App Store submission fees; everything else—including post-launch bug fixes during the first 30 days—should be in the package. Let’s get Schnarps onto the phones.
Core experience
• Real-time multiplayer so up to four friends can jump into the same table, invite-only or open.
• Toggle between “just-for-fun” mode (no stakes) and regulated cash play. When money is on, the app needs secure account creation, deposits, withdrawals, and rock-solid tracking of every hand for audit purposes. Think Stripe, Apple Pay, or another compliant gateway—open to suggestions as long as it clears Apple’s guidelines.
• In-game chat (text, emojis, maybe quick voice notes) running alongside the match; messages auto-archive with the game log.
• In-app purchases for extras—custom card backs, team-themed tables, or premium stats screens—nothing pay-to-win.
Acceptance criteria
1. Universal build for the latest two iOS versions, native Swift or SwiftUI.
2. Passes TestFlight rounds with at least 50 consecutive error-free multiplayer sessions.
3. Deposits/withdrawals processed in sandbox first, then live gateway once approved.
4. Final hand-off: Xcode project, build instructions, and a short Loom walkthrough.
Once delivered, I’ll handle App Store submission fees; everything else—including post-launch bug fixes during the first 30 days—should be in the package. Let’s get Schnarps onto the phones.
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