INTL
Freelancer
전문가
외주
원격 가능
High-Poly 3D Modeling from Photos
예산
$30~$250 EUR
예상 기간
6개월 이상
난이도
전문가
기술 스택
Blender
Photogrammetry
3D Modelling
3D Visualization
PBR Shading
Texturing
Lighting
3D Rendering
Maya
3ds Max
AI 분석 요약
사진을 기반으로 블렌더를 활용하여 상업적 수준의 고품질, 고해상도 포토리얼리스틱 3D 모델 및 에셋을 제작하는 프로젝트입니다. 정교한 3D 모델링, PBR 재질 개발(특히 털), 디테일한 텍스처링, 고급 라이팅 및 렌더링 역량이 필수적입니다.
프로젝트 원문 설명
3D modeling and asset creation work in Blender, based on source photographic input (multi-angle image sets from different positions/angles), focused on producing highly detailed (high-poly) assets with quality suitable for commercial use and photorealistic visualization.
Requirements:
Reconstruction of 3D geometry from photographic references (images captured from different positions/angles), ensuring high fidelity to the original product.
Evaluation and combination of workflows (photogrammetry + manual modeling refinement where needed).
Precise modeling of complex geometries, accurately reflecting real proportions, curves, and finishes.
Development of advanced materials and shaders (PBR), with special attention to complex textures (especially fur) and realistic surface behavior.
High level of micro-detail: stitching, reliefs, imperfections, wear, and any elements that enhance realism.
Lighting and final rendering aligned with editorial standards (premium e-commerce or campaign-level visuals).
The project involves a large-scale production volume, with strong potential for continuity and scalability.
However, before proceeding with full production, it is essential to carry out a paid initial test, in order to validate:
Achieved quality and material fidelity
Workflow suitability (photogrammetry vs. hybrid approach)
Realistic production timelines
The objective is to deliver a 3D asset that is visually indistinguishable from real photography, where detail and material accuracy are critical.
Requirements:
Reconstruction of 3D geometry from photographic references (images captured from different positions/angles), ensuring high fidelity to the original product.
Evaluation and combination of workflows (photogrammetry + manual modeling refinement where needed).
Precise modeling of complex geometries, accurately reflecting real proportions, curves, and finishes.
Development of advanced materials and shaders (PBR), with special attention to complex textures (especially fur) and realistic surface behavior.
High level of micro-detail: stitching, reliefs, imperfections, wear, and any elements that enhance realism.
Lighting and final rendering aligned with editorial standards (premium e-commerce or campaign-level visuals).
The project involves a large-scale production volume, with strong potential for continuity and scalability.
However, before proceeding with full production, it is essential to carry out a paid initial test, in order to validate:
Achieved quality and material fidelity
Workflow suitability (photogrammetry vs. hybrid approach)
Realistic production timelines
The objective is to deliver a 3D asset that is visually indistinguishable from real photography, where detail and material accuracy are critical.
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