Required stack
필요 기술
Starfield Character CreatorLikeness CreationCharacter CustomizationGame Art3D ArtAttention to Detail
Project brief
프로젝트 내용
I want a finely-tuned Starfield character preset that captures a real person’s likeness. My main concern is the face—eyes and eyebrows, nose and mouth, plus the right hair and beard style—so the final result needs to feel immediately recognisable when the game loads.
You will receive a set of clear reference photos from multiple angles. Using Starfield’s in-game character creator (mods not required, but you’re welcome to suggest them if they help), craft the facial sliders, colour values, and hairstyle selection that recreate that look as closely as the engine allows.
Deliverables
• A written list or screenshot set of every slider position and colour code used
- "lease specify if your recreation starts from a specific Preset Number (1-40), as this serves as the base geometry for the sliders.
• An optional save file or character template if you have a quick way to export it
• One or two high-resolution screenshots taken in neutral lighting to verify the likeness
I’ll test the preset on my end and confirm the likeness; any tweaks we need should be minor—mainly fine adjustments to the same facial areas. If you enjoy spending hours perfecting faces in RPGs and have a good eye for subtle proportions, this should be quick, fun work.
You will receive a set of clear reference photos from multiple angles. Using Starfield’s in-game character creator (mods not required, but you’re welcome to suggest them if they help), craft the facial sliders, colour values, and hairstyle selection that recreate that look as closely as the engine allows.
Deliverables
• A written list or screenshot set of every slider position and colour code used
- "lease specify if your recreation starts from a specific Preset Number (1-40), as this serves as the base geometry for the sliders.
• An optional save file or character template if you have a quick way to export it
• One or two high-resolution screenshots taken in neutral lighting to verify the likeness
I’ll test the preset on my end and confirm the likeness; any tweaks we need should be minor—mainly fine adjustments to the same facial areas. If you enjoy spending hours perfecting faces in RPGs and have a good eye for subtle proportions, this should be quick, fun work.